A few Protoss axioms
I've been on a pretty good run lately, ever since that last post. I'm actually a little scared to ladder since having won so many in a row, my rating is getting into the high diamonds. And I will start to face serious opponents. I don't think much has changed in my playstyle, but I don't think in general that periods of winning are marked by change. They're marked by executional refinement. Change is always a losing streak and then once you start to master the change, you gradually start to win again.
Anyways, although I haven't changed much I think a couple things have been running through my head lately that are like Protoss mantras that guide my in-game decisions:
1. Build gateways to get safe. Get safe to tech.
2. Pylon placement is everything.
I think the first one might seem obvious but when I put it succinctly it helps guide my thinking. Like say you've opened 1GFE in PvT. Your 3 gates just opened and your income is kicking in. Now is when you need to answer the question: am I safe? Because you need to put down a building right now. Which building(s) you start depends on what the Terran is doing. Therefore you must already be on the way to do a scouting poke.
Pylon placement has won and lost me games, and I don't think it's something I give enough importance to. It's a high priority sure, but it should be even higher. Almost top priority in some cases. If you've placed 3 gates in PvP and you don't have a forward pylon anywhere on the map, you will outright lose to almost any robo play. I actually had this exact situation in a game just now. I open 3gate on Taldarim and clean out his forward pylon and feel fairly safe, and have already got 2 forward pylons of my own. When my gates open I push in a bit and see 2 sentries and 1 immortal amidst a smallish gateway force. Even though I don't have a huge advantage, the forward pylon means that any advantage, no matter how small, can be converted into damage. I pushed in as a 2nd immortal popped, but used zealots to chase them back and pushed into the base, with reinforcing stalkers joining. Since my opponent has to assume a 4gate, he pulls probes to defend. I back out slowly taking as many probes as I can, calmly putting a robo down during the push, and an expansion as I retreat. When he pushes I'm already way ahead with 1 colossus and 2nd nearly out. gg.
And it's more than just the one forward pylon. Where your backup pylons are is just as important once you need to retreat off the forward-most one. When you pylon the natural is important. When and where you put your early warning pylons around the map is critically important. Pylons overlooking cliffs are OH so important. So many times a pylon is placed as an 'oh shit, I'm about to be capped' reaction and you put it down as fast as possible. If you're slipping and your pylons go down at the last second you will never have time to think about where they go, which is more important.
Anyways, although I haven't changed much I think a couple things have been running through my head lately that are like Protoss mantras that guide my in-game decisions:
1. Build gateways to get safe. Get safe to tech.
2. Pylon placement is everything.
I think the first one might seem obvious but when I put it succinctly it helps guide my thinking. Like say you've opened 1GFE in PvT. Your 3 gates just opened and your income is kicking in. Now is when you need to answer the question: am I safe? Because you need to put down a building right now. Which building(s) you start depends on what the Terran is doing. Therefore you must already be on the way to do a scouting poke.
Pylon placement has won and lost me games, and I don't think it's something I give enough importance to. It's a high priority sure, but it should be even higher. Almost top priority in some cases. If you've placed 3 gates in PvP and you don't have a forward pylon anywhere on the map, you will outright lose to almost any robo play. I actually had this exact situation in a game just now. I open 3gate on Taldarim and clean out his forward pylon and feel fairly safe, and have already got 2 forward pylons of my own. When my gates open I push in a bit and see 2 sentries and 1 immortal amidst a smallish gateway force. Even though I don't have a huge advantage, the forward pylon means that any advantage, no matter how small, can be converted into damage. I pushed in as a 2nd immortal popped, but used zealots to chase them back and pushed into the base, with reinforcing stalkers joining. Since my opponent has to assume a 4gate, he pulls probes to defend. I back out slowly taking as many probes as I can, calmly putting a robo down during the push, and an expansion as I retreat. When he pushes I'm already way ahead with 1 colossus and 2nd nearly out. gg.
And it's more than just the one forward pylon. Where your backup pylons are is just as important once you need to retreat off the forward-most one. When you pylon the natural is important. When and where you put your early warning pylons around the map is critically important. Pylons overlooking cliffs are OH so important. So many times a pylon is placed as an 'oh shit, I'm about to be capped' reaction and you put it down as fast as possible. If you're slipping and your pylons go down at the last second you will never have time to think about where they go, which is more important.